Skip to main content

Carmen Electra's Striptease Video Workout and XSplit's VCam Software

It was around 2007 that I moved to Jacksonville and met up with some cool folks to hang out with. Some of these peeps were Navy folks which was the dominant military service in the area. Mayport was nearby, and so the Navy presence was pretty high. I was happy to find some circle of friends to be around, and it turns out we got up to some weird shenanigans.


This is Carmen Electra's Aerobic Striptease. Not something I'd recommend trying when streaming video games via Twitch.

I don't remember why, but this group of friends and I decided to put on Carmen Electra's Aerobic Striptease video. It was me, two Navy guys, and a Navy guy's wife. Yes, we practiced warming up, raising our arms and rotating our wrists. Yes, it was a striptease warmup.

XSplit has just released their newest software product, VCam. If you're streaming video games via Twitch, it might be a solid product to take a look at. It all depends on what you want and what you have. A lot of videogame streamers use green screens with proper lighting. However, that can easily reach up into the range of several hundreds of dollars, depending on the screen used, the lighting used, and how you configure it all. Currently, my lighting setup is actually pretty shitty. I don't have the LED lights in the proper place, nor do I have the screen close enough to me to really register as something very clear. It's muddy looking, and so thus warrants taking a look at the VCam software to see if it's worth getting an XSplit Premium License.

As an aside, I really do enjoy XSplit a lot. OBS in the past has operated very janky to me, and the UI is really a terrible aspect of OBS that doesn't jive with me. I think XSplit it's a higher quality product, and I would recommend purchasing a premium license for a year. It's 60 dollars which is your average AAA game on release, and even though I am not sponsored by XSplit whatsoever, I stand by their team. Check out XSplit if you're able to, I think it's worth it over OBS.

Back to VCam, software will always get you results that aren't as sharp as using a standard green screen. However, VCam I think is a little better than the competition because of its calibration software. For 15 seconds, you act naturally as you would on camera and the software is able to detect your chair, where your arms are naturally located (some software cuts 'em off), and the distinct lines of your torso, or whatever you might have on camera.

I still prefer the green screen/lighting method even though my current setup doesn't perform well. There's been times in the past where I've resorted to using software, but the software cuts off my arms, results in a laggy video stream feedback, or just doesn't perform the way I want. I'd recommend trying out VCam if you have a premium license through XSplit if you can't afford lighting or a green screen. It might improve your stream quality for the better.

So it was me and three other people on a Thursday afternoon, practicing Carmen Electra's striptease video. If you're streaming video games via Twitch, I wouldn't recommend practicing any of these moves on stream, and definitely don't broadcast the striptease video. It might get you some laughs, but the ban hammer will come down on your stream pretty hard. Stream safe, be safe. If you want to stop by my stream, here is my schedule.

Popular posts from this blog

How to Tell if Someone is Viewbotting (and other malicious things)

There's an aspect of livestreaming video games that gets under my skin a bit. Viewbotting. A lot of streamers have done it in the past. In fact, I once caught someone viewbotting and looked at who the bots were "following." A laundry list of very familiar names showed up, many partnered accounts on Twitch with millions of followers. Well-known streamers making a living. It's definitely abused a lot on streaming platforms, sort of the "black hat" method of livestreaming. Thankfully, nobody I saw listed from those bot accounts was any streamer that I was supporting. I don't bother supporting anyone trying to find "get partnership quick" methods. If you want to build a business out of streaming video games , then please don't bother viewbotting. You'll eventually find you wasted your money and your community will likely abandon you. However, if you feel that someone is viewbotting, here's a few ways you can tell someone is...

3 Ways How to Stay Motivated When it Comes to Twitch Streaming

  This is a difficult topic for me for various reasons. Probably the most glaring reason that it's difficult for me is that I, among others, have been going through motivational slumps in the past several months when it comes to twitch streaming . For others, their stream is entirely a business so the motivation isn't really a factor; if you don't stream, it affects your standard of living. For others, especially those that are trying to establish their selves by "doing the grind," motivation comes and goes. It's never an easy answer to the motivation question, but I think I've been able to whittle motivation when it comes to twitch streaming down to 3 methods. Here they are: 3 Methods to Motivate Yourself Streaming A Quick Guide to Getting Back on the Twitch Track So, as before, these are 3 methods or ways for those of us that are trying to push the envelope when it comes to streaming—not the ones that are well established and make a living from full-time...

Cyberpunk 2077: What Else Are We Talking About?

CyberPunk 2077: Meeting My Expectations I avoided the hype. Stuck to what I understood about CD Projekt Red. Recognized that this was an 8.5 year development. Didn't stick to the lore. And admittedly, Cyberpunk 2077 met my expectations which, to be transparent, weren't all that high. The first demo I saw at E3 was arguably the worst demo I've ever seen—unresponsive AI, a crash mid-demo, and a poorly-matched pair of people representing the game—and so I felt a lot of problems might carry forth into the finished game. Whether or not I could stream the game on Twitch was also a concern, because if a game is going to launch poorly, you won't be getting much of an audience either. Sure enough, Cyberpunk 2077 launched unfinished. 8.5 years is a long time for a single release, and at that point, you have to wonder what's cooking in the kitchen. But I'll approach the most important question about the game that's on a lot of peoples' ...