Skip to main content

Streaming Video Games as a Business and the Time God Punished Me for Masturbation

Here's a setup for streaming video games.
Not my stream setup, although similar in many ways.
I was probably 16 when I devoted a lot of time and effort (wasted would be a better term) to Christianity. There were numerous problems with that, however, and one of them stemmed from my problem with self-pleasure. Yep, I constantly choked my chicken, and being religious didn't exactly match up with my love for cleaning the one-eyed snake monster south of Los Pantalones.

Running a Business out of Streaming Video Games

So, if you're trying to run a business out of streaming video games, it's not easy. It takes your time, your energy, and sometimes your social life. I know plenty of people who spend 70 hours a week trying to maintain their business, and they see shaky results. Content creation's biggest challenges are to bring people in, retain viewership, and then get them to click that sub button—and keep it.

One of the biggest ways that I practice influence in the digital age is by constantly keeping up on social media and automating processes through apps. IFTTT is a wonderful way to automate content. The idea is you post once and the applets eventually fire, spreading your post to whatever other social media accounts you might have running at the time. I've got several just for Blogger, and they're all connected to my social accounts too. That way when I start streaming, people are notified easier and my setup is less complicated.

Back To Jesus...

Back then, I believed in the power of prayer as everyone else in my church did, too. So, one day, after having such a mental conflict with becoming Spider-Man via interactions with Rosy Palmer and her five single friends, I decided to sincerely dedicate time to prayer.

I had the Bible in front of me. I closed my eyes, and sought the one true path of communication to the higher powers at work. I prayed to God and said—

"Dear Lord. I seek you. I seek the truth. Please bestow upon me the knowledge I desire. I no longer want to sin with my addiction to self-pleasure, so please give me the knowledge I want through your holy scripture. Amen."
I opened the Bible to a random page and pointed directly at the beginning of Matthew 5:30, which states—
"And if your right hand causes you to sin, cut it off and throw it away."
True story. Despite the evidence, I wasn't a Christian for very long.

If streaming video games affects your health negatively, please be responsible and take a break. You're worth it. Feel free to check out when I stream with my schedule page. Happy gaming.

Comments

Popular posts from this blog

How to Tell if Someone is Viewbotting (and other malicious things)

There's an aspect of livestreaming video games that gets under my skin a bit. Viewbotting. A lot of streamers have done it in the past. In fact, I once caught someone viewbotting and looked at who the bots were "following." A laundry list of very familiar names showed up, many partnered accounts on Twitch with millions of followers. Well-known streamers making a living. It's definitely abused a lot on streaming platforms, sort of the "black hat" method of livestreaming. Thankfully, nobody I saw listed from those bot accounts was any streamer that I was supporting. I don't bother supporting anyone trying to find "get partnership quick" methods. If you want to build a business out of streaming video games , then please don't bother viewbotting. You'll eventually find you wasted your money and your community will likely abandon you. However, if you feel that someone is viewbotting, here's a few ways you can tell someone is

Mutazione: An Interesting Adventure Game Published by Akupara Games

Mutazione by Akupara Games I'm vaguely reminded of Gabriel Garcia Marquez and his wacky tales with  Mutazione , an interesting adventure game from Akupara Games and developer Die Gute Fabrik. I recently  livestreamed it on twitch  for a few nights and had some remarks about it.    Marquez's largest narrative device was magical realism, and that's what you'll see in a lot of  Mutazione.  Magical realism is a concept where supernatural events happen in the natural world. A lot of that happens in this game, which tells the story of a girl (Kai) that visits a strange island in response to a sick relative's request. That's about as realistic as the game is because once Kai arrives on the island, she's greeted by friendly mutants, humanoid beings, and plants that do a lot more than just decorate the island. The backstory is that a giant meteor hit the island and affected the lives of everyone, changing humans into mutants over the course of many years. Most of the

Cyberpunk 2077: What Else Are We Talking About?

CyberPunk 2077: Meeting My Expectations I avoided the hype. Stuck to what I understood about CD Projekt Red. Recognized that this was an 8.5 year development. Didn't stick to the lore. And admittedly, Cyberpunk 2077 met my expectations which, to be transparent, weren't all that high. The first demo I saw at E3 was arguably the worst demo I've ever seen—unresponsive AI, a crash mid-demo, and a poorly-matched pair of people representing the game—and so I felt a lot of problems might carry forth into the finished game. Whether or not I could stream the game on Twitch was also a concern, because if a game is going to launch poorly, you won't be getting much of an audience either. Sure enough, Cyberpunk 2077 launched unfinished. 8.5 years is a long time for a single release, and at that point, you have to wonder what's cooking in the kitchen. But I'll approach the most important question about the game that's on a lot of peoples'