Skip to main content

Twitch Streaming with Chicken Assassin: What Works and What Doesn't

I was 18 years old when I hid inside of a woman's bathroom while avoiding police that were roaming the parking lot in a public park.

twitch streaming
Not quite like this. But close.


It was kind of stupid of me and two friends to get a bottle of cheap-ass vodka and go to a public park to get trashed beyond belief. We made screwdrivers because you mix orange juice and vodka. Pretty simple.

My natural instinct when I drink with friends is to stay up nearly all night. I tend to have a nocturnal nature, and so while the rest of my friends were passed out from drinking so much, I started wandering around the public park. It was actually a good idea despite the rest of the decisions.

So recently I tried twitch streaming Chicken Assassin, and the game undoubtedly has some strong points. A very clear, progressive ladder towards end-level stuff and a currency that you have to build and gather towards end-game content. Nothing out of the ordinary. A lot of it is actually fun because you get random drops that improve percentages of your stats along with items you can sell for the game's currency (they're called "souls"...perhaps an idea of another game?). You can also accumulate these souls by attacking a soul pot that gives you souls en masse. Using your two index fingers is more efficient than your thumb and tires you out less when building said souls. Trust me, I've done it many, many times before.

Regardless of the soul grind, there's a "one-button" approach. Said Chicken Assassin stands in the middle of the arena and uses a targeting reticle to aim at enemies approaching from the left and right. However, this aiming reticle doesn't do much since the enemies must be close to you in order to attack them. Think of Kung Fury, or perhaps One Finger Death Punch, except you're aiming for some reason.

Hiding in the womens' bathroom was the best decision I had that day since the cop that came into the park walked right by it. To my amazement, he didn't see me run into the bathroom even though there was a light.

I hid behind the door. There was a lovely moth's nest above me. That was the first and only time I've ever heard the blood pumping through my aeorta.

Chicken Assassin is great at first, but further progression into the game, especially if you're twitch streaming the game, is a little telltale of its problems. There's a treasure chest that is supposed to "level up" and give you specific items as you progress. It doesn't level, at all, and gives you beginner-status items that don't do much to support except give you more souls.

Furthermore, the "Black Market" option doesn't help out either as the character involved in that function of the game asks for items that are rarely ever found. In my 6 hours of playing the game, I've used the Black Market option once. Seems a little deprecated to me.

Furthermore, the additional functions of the game, even though they're mentioned as "upgrades" don't seem to even function. There's a "Three Monkeys" upgrade where monkeys are supposed to aide you in gathering souls that are scattered throughout levels as you defeat enemies. I never saw those monkeys. Plus, it seems that the item collection in the game is very trivial. You gather all sorts of different items either to sell them (to some unknown power that bestows souls) or equip them to improve your stats. That was a difficult hurdle to understand when first playing the game.

I waited behind the womens' bathroom door for hours. I heard cars pull up, car doors shut, cars drive off until I figured it was safe to come outside. There wasn't a soul in sight. Every day I thank the powers that be that this park was close to my house.

Regardless, Chicken Assassin wasn't a completed game. There were "purchase gates" and progressive goals that seemed worth it at first, but ultimately the grind of hitting the soul pot was there. I used the Black Market function one time and got annoyed when the Black Market guy popped up on screen to tell me to visit—my viewers while I was twitch streaming felt the same. Why constantly remind me to come visit if I can't provide the Black Market guy some random items I've never found?

The grind was there—grab the souls, hit the higher-level courses, and fight enemies left and right until you get higher levels, to get more souls and unlock more attack, defense, HP—it's a fun game and definitely has some laughs, but I think the poorly implemented systems just weren't enough to keep at it. Some upgrades were justifiable, like the actual individual soul number count, but others weren't. I couldn't justify spending several thousand souls on a treasure box that cost me 50 souls to open with level-1 items that gave me hardly any souls in return to sell.

The game is chuckle-worthy, but if it's a rentable avenue, definitely stick to a few hours of play rather than anything long-term. As far as twitch streaming, it doesn't bring an audience and might bore you at times.

And while you're at it, try to stay out of trouble. Drinking in public places is a dumb idea. I learned that the hard way after I ran home, successfully avoiding the police and the drink tank.

I was given a free copy of Chicken Assassin by Akupara Games and have in no way been compensated for the time I've played or opinion I've shared.

Stay safe and have the funs.

Comments

Popular posts from this blog

How to Tell if Someone is Viewbotting (and other malicious things)

There's an aspect of livestreaming video games that gets under my skin a bit. Viewbotting. A lot of streamers have done it in the past. In fact, I once caught someone viewbotting and looked at who the bots were "following." A laundry list of very familiar names showed up, many partnered accounts on Twitch with millions of followers. Well-known streamers making a living. It's definitely abused a lot on streaming platforms, sort of the "black hat" method of livestreaming. Thankfully, nobody I saw listed from those bot accounts was any streamer that I was supporting. I don't bother supporting anyone trying to find "get partnership quick" methods. If you want to build a business out of streaming video games , then please don't bother viewbotting. You'll eventually find you wasted your money and your community will likely abandon you. However, if you feel that someone is viewbotting, here's a few ways you can tell someone is

Mutazione: An Interesting Adventure Game Published by Akupara Games

Mutazione by Akupara Games I'm vaguely reminded of Gabriel Garcia Marquez and his wacky tales with  Mutazione , an interesting adventure game from Akupara Games and developer Die Gute Fabrik. I recently  livestreamed it on twitch  for a few nights and had some remarks about it.    Marquez's largest narrative device was magical realism, and that's what you'll see in a lot of  Mutazione.  Magical realism is a concept where supernatural events happen in the natural world. A lot of that happens in this game, which tells the story of a girl (Kai) that visits a strange island in response to a sick relative's request. That's about as realistic as the game is because once Kai arrives on the island, she's greeted by friendly mutants, humanoid beings, and plants that do a lot more than just decorate the island. The backstory is that a giant meteor hit the island and affected the lives of everyone, changing humans into mutants over the course of many years. Most of the

Cyberpunk 2077: What Else Are We Talking About?

CyberPunk 2077: Meeting My Expectations I avoided the hype. Stuck to what I understood about CD Projekt Red. Recognized that this was an 8.5 year development. Didn't stick to the lore. And admittedly, Cyberpunk 2077 met my expectations which, to be transparent, weren't all that high. The first demo I saw at E3 was arguably the worst demo I've ever seen—unresponsive AI, a crash mid-demo, and a poorly-matched pair of people representing the game—and so I felt a lot of problems might carry forth into the finished game. Whether or not I could stream the game on Twitch was also a concern, because if a game is going to launch poorly, you won't be getting much of an audience either. Sure enough, Cyberpunk 2077 launched unfinished. 8.5 years is a long time for a single release, and at that point, you have to wonder what's cooking in the kitchen. But I'll approach the most important question about the game that's on a lot of peoples'